Searched refs:v3d_bo_alloc (Results 1 - 16 of 16) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/v3d/
H A Dv3d_cl.c52 cl->bo = v3d_bo_alloc(cl->job->v3d->screen, align(space, 4096), "CL");
66 struct v3d_bo *new_bo = v3d_bo_alloc(cl->job->v3d->screen, 4096, "CL");
H A Dv3d_bufmgr.h59 struct v3d_bo *v3d_bo_alloc(struct v3d_screen *screen, uint32_t size,
H A Dv3d_query.c81 q->bo = v3d_bo_alloc(v3d->screen, 4096, "query");
H A Dv3dx_draw.c78 job->tile_alloc = v3d_bo_alloc(v3d->screen, tile_alloc_size,
81 job->tile_state = v3d_bo_alloc(v3d->screen,
H A Dv3d_bufmgr.c129 v3d_bo_alloc(struct v3d_screen *screen, uint32_t size, const char *name) function in typeref:struct:v3d_bo *
H A Dv3d_program.c388 v3d->prog.spill_bo = v3d_bo_alloc(v3d->screen,
H A Dv3d_resource.c104 bo = v3d_bo_alloc(v3d_screen(pscreen), rsc->size, "resource");
H A Dv3dx_state.c1048 so->bo = v3d_bo_alloc(v3d->screen,
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/v3d/
H A Dv3d_cl.c55 cl->bo = v3d_bo_alloc(cl->job->v3d->screen, align(space, 4096), "CL");
69 struct v3d_bo *new_bo = v3d_bo_alloc(cl->job->v3d->screen, space, "CL");
H A Dv3d_bufmgr.h59 struct v3d_bo *v3d_bo_alloc(struct v3d_screen *screen, uint32_t size,
H A Dv3d_query_pipe.c85 pquery->bo = v3d_bo_alloc(v3d->screen, 4096, "query");
H A Dv3d_bufmgr.c121 v3d_bo_alloc(struct v3d_screen *screen, uint32_t size, const char *name) function in typeref:struct:v3d_bo *
H A Dv3dx_draw.c75 job->tile_alloc = v3d_bo_alloc(v3d->screen, tile_alloc_size,
78 job->tile_state = v3d_bo_alloc(v3d->screen,
1420 v3d_bo_alloc(v3d->screen,
H A Dv3d_program.c426 v3d->prog.spill_bo = v3d_bo_alloc(v3d->screen,
H A Dv3d_resource.c102 bo = v3d_bo_alloc(v3d_screen(pscreen), rsc->size, "resource");
H A Dv3dx_state.c905 so->bo = v3d_bo_alloc(v3d->screen,

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