Searched refs:viewport_rect (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui.cpp5194 ImRect viewport_rect(GetViewportRect()); local in function:ImGui::Begin
5198 PushClipRect(viewport_rect.Min, viewport_rect.Max, true);
5206 window->DrawList->AddRectFilled(viewport_rect.Min, viewport_rect.Max, dim_bg_col);
5214 if (!bb.Contains(viewport_rect)) // Avoid drawing if the window covers all the viewport anyway
5296 if (bb.Contains(viewport_rect)) // If a window fits the entire viewport, adjust its highlight inward
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui.cpp5194 ImRect viewport_rect(GetViewportRect()); local in function:ImGui::Begin
5198 PushClipRect(viewport_rect.Min, viewport_rect.Max, true);
5206 window->DrawList->AddRectFilled(viewport_rect.Min, viewport_rect.Max, dim_bg_col);
5214 if (!bb.Contains(viewport_rect)) // Avoid drawing if the window covers all the viewport anyway
5296 if (bb.Contains(viewport_rect)) // If a window fits the entire viewport, adjust its highlight inward

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