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    Searched refs:w8 (Results 1 - 9 of 9) sorted by relevancy

  /xsrc/external/mit/libXfont/dist/src/builtins/
buildfont 11 od -b -v -w8 |
  /xsrc/external/mit/libXfont2/dist/src/builtins/
buildfont 11 od -b -v -w8 |
  /xsrc/external/mit/mesa-demos/dist/src/fp/
fp-tri.c 160 int w8 = width / 8; local
161 if ( -h8 <= i2 && i2 <= h8 && -w8 <= j2 && j2 <= w8 ) {
163 } else if ( -2 * h8 <= i2 && i2 <= 2 * h8 && -2 * w8 <= j2 && j2 <= 2 * w8 ) {
165 } else if ( -3 * h8 <= i2 && i2 <= 3 * h8 && -3 * w8 <= j2 && j2 <= 3 * w8 ) {
  /xsrc/external/mit/mesa-demos/dist/src/fpglsl/
fp-tri.c 291 int w8 = width / 8; local
292 if ( -h8 <= i2 && i2 <= h8 && -w8 <= j2 && j2 <= w8 ) {
294 } else if ( -2 * h8 <= i2 && i2 <= 2 * h8 && -2 * w8 <= j2 && j2 <= 2 * w8 ) {
296 } else if ( -3 * h8 <= i2 && i2 <= 3 * h8 && -3 * w8 <= j2 && j2 <= 3 * w8 ) {
  /xsrc/external/mit/mesa-demos/dist/src/tests/
texgenmix.c 221 int w8 = width / 8; local
222 if ( -h8 <= i2 && i2 <= h8 && -w8 <= j2 && j2 <= w8 ) {
224 } else if ( -2 * h8 <= i2 && i2 <= 2 * h8 && -2 * w8 <= j2 && j2 <= 2 * w8 ) {
226 } else if ( -3 * h8 <= i2 && i2 <= 3 * h8 && -3 * w8 <= j2 && j2 <= 3 * w8 ) {
  /xsrc/external/mit/mesa-demos/dist/src/demos/
texenv.c 485 int w8 = width / 8; local
486 if ( -h8 <= i2 && i2 <= h8 && -w8 <= j2 && j2 <= w8 ) {
488 } else if ( -2 * h8 <= i2 && i2 <= 2 * h8 && -2 * w8 <= j2 && j2 <= 2 * w8 ) {
490 } else if ( -3 * h8 <= i2 && i2 <= 3 * h8 && -3 * w8 <= j2 && j2 <= 3 * w8 ) {
  /xsrc/external/mit/pixman/dist/pixman/
pixman-arma64-neon-asm-bilinear.S 714 ldr w8, [x29, 16]
  /xsrc/external/mit/xf86-video-intel/dist/src/sna/
sna_accel.c 15574 int w8 = (w + 7) >> 3; local
15580 len = (w8 * h + 7) >> 3 << 1;
15585 x,y, x1, y1, w, w8, h, len));
16295 int w8 = (w + 7) >> 3; local
16302 len = (w8 * h + 7) >> 3 << 1;
16307 x,y, x1, y1, w, w8, h, len));
16324 i = w8;
16328 g += stride - w8;
16407 stride -= w8;
16409 i = w8;
    [all...]
  /xsrc/external/mit/xf86-video-intel-2014/dist/src/sna/
sna_accel.c 15349 int w8 = (w + 7) >> 3; local
15355 len = (w8 * h + 7) >> 3 << 1;
15360 x,y, x1, y1, w, w8, h, len));
16068 int w8 = (w + 7) >> 3; local
16075 len = (w8 * h + 7) >> 3 << 1;
16080 x,y, x1, y1, w, w8, h, len));
16097 i = w8;
16101 g += stride - w8;
16179 stride -= w8;
16181 i = w8;
    [all...]

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