| /xsrc/external/mit/libXfont/dist/src/builtins/ |
| buildfont | 11 od -b -v -w8 |
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| /xsrc/external/mit/libXfont2/dist/src/builtins/ |
| buildfont | 11 od -b -v -w8 |
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| /xsrc/external/mit/mesa-demos/dist/src/fp/ |
| fp-tri.c | 160 int w8 = width / 8; local 161 if ( -h8 <= i2 && i2 <= h8 && -w8 <= j2 && j2 <= w8 ) { 163 } else if ( -2 * h8 <= i2 && i2 <= 2 * h8 && -2 * w8 <= j2 && j2 <= 2 * w8 ) { 165 } else if ( -3 * h8 <= i2 && i2 <= 3 * h8 && -3 * w8 <= j2 && j2 <= 3 * w8 ) {
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| /xsrc/external/mit/mesa-demos/dist/src/fpglsl/ |
| fp-tri.c | 291 int w8 = width / 8; local 292 if ( -h8 <= i2 && i2 <= h8 && -w8 <= j2 && j2 <= w8 ) { 294 } else if ( -2 * h8 <= i2 && i2 <= 2 * h8 && -2 * w8 <= j2 && j2 <= 2 * w8 ) { 296 } else if ( -3 * h8 <= i2 && i2 <= 3 * h8 && -3 * w8 <= j2 && j2 <= 3 * w8 ) {
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| /xsrc/external/mit/mesa-demos/dist/src/tests/ |
| texgenmix.c | 221 int w8 = width / 8; local 222 if ( -h8 <= i2 && i2 <= h8 && -w8 <= j2 && j2 <= w8 ) { 224 } else if ( -2 * h8 <= i2 && i2 <= 2 * h8 && -2 * w8 <= j2 && j2 <= 2 * w8 ) { 226 } else if ( -3 * h8 <= i2 && i2 <= 3 * h8 && -3 * w8 <= j2 && j2 <= 3 * w8 ) {
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| /xsrc/external/mit/mesa-demos/dist/src/demos/ |
| texenv.c | 485 int w8 = width / 8; local 486 if ( -h8 <= i2 && i2 <= h8 && -w8 <= j2 && j2 <= w8 ) { 488 } else if ( -2 * h8 <= i2 && i2 <= 2 * h8 && -2 * w8 <= j2 && j2 <= 2 * w8 ) { 490 } else if ( -3 * h8 <= i2 && i2 <= 3 * h8 && -3 * w8 <= j2 && j2 <= 3 * w8 ) {
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| /xsrc/external/mit/pixman/dist/pixman/ |
| pixman-arma64-neon-asm-bilinear.S | 714 ldr w8, [x29, 16]
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| /xsrc/external/mit/xf86-video-intel/dist/src/sna/ |
| sna_accel.c | 15574 int w8 = (w + 7) >> 3; local 15580 len = (w8 * h + 7) >> 3 << 1; 15585 x,y, x1, y1, w, w8, h, len)); 16295 int w8 = (w + 7) >> 3; local 16302 len = (w8 * h + 7) >> 3 << 1; 16307 x,y, x1, y1, w, w8, h, len)); 16324 i = w8; 16328 g += stride - w8; 16407 stride -= w8; 16409 i = w8; [all...] |
| /xsrc/external/mit/xf86-video-intel-2014/dist/src/sna/ |
| sna_accel.c | 15349 int w8 = (w + 7) >> 3; local 15355 len = (w8 * h + 7) >> 3 << 1; 15360 x,y, x1, y1, w, w8, h, len)); 16068 int w8 = (w + 7) >> 3; local 16075 len = (w8 * h + 7) >> 3 << 1; 16080 x,y, x1, y1, w, w8, h, len)); 16097 i = w8; 16101 g += stride - w8; 16179 stride -= w8; 16181 i = w8; [all...] |