Searched refs:waste (Results 1 - 7 of 7) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimstb_rectpack.h319 // we've accounted for all waste up to min_y,
320 // but we'll now add more waste for everything we've visted
329 // add waste area
363 int y,waste; local in function:stbrp__skyline_find_best_pos
364 y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
375 if (y < best_y || (y == best_y && waste < best_waste)) {
377 best_waste = waste;
401 // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
414 int y,waste; local in function:stbrp__skyline_find_best_pos
422 y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
[all...]
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimstb_rectpack.h319 // we've accounted for all waste up to min_y,
320 // but we'll now add more waste for everything we've visted
329 // add waste area
363 int y,waste; local in function:stbrp__skyline_find_best_pos
364 y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
375 if (y < best_y || (y == best_y && waste < best_waste)) {
377 best_waste = waste;
401 // then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
414 int y,waste; local in function:stbrp__skyline_find_best_pos
422 y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/util/
H A Dvma.c126 uint64_t waste = (hole->size - size) - (offset - hole->offset); local in function:util_vma_heap_alloc
127 if (waste == 0) {
147 high_hole->size = waste;
/xsrc/external/mit/libdrm/dist/amdgpu/
H A Damdgpu_vamgr.c125 uint64_t waste = hole->offset % alignment; local in function:amdgpu_vamgr_find_va
126 waste = waste ? alignment - waste : 0;
127 offset = hole->offset + waste;
/xsrc/external/mit/MesaLib.old/dist/src/gallium/winsys/radeon/drm/
H A Dradeon_drm_bo.c206 uint64_t offset = 0, waste = 0; local in function:radeon_bomgr_find_va
217 waste = offset % alignment;
218 waste = waste ? alignment - waste : 0;
219 offset += waste;
223 if (!waste && hole->size == size) {
230 if ((hole->size - waste) > size) {
231 if (waste) {
233 n->size = waste;
[all...]
/xsrc/external/mit/MesaLib/dist/src/gallium/winsys/radeon/drm/
H A Dradeon_drm_bo.c207 uint64_t offset = 0, waste = 0; local in function:radeon_bomgr_find_va
218 waste = offset % alignment;
219 waste = waste ? alignment - waste : 0;
220 offset += waste;
224 if (!waste && hole->size == size) {
231 if ((hole->size - waste) > size) {
232 if (waste) {
234 n->size = waste;
[all...]
/xsrc/external/mit/MesaLib/dist/src/util/
H A Dvma.c109 uint64_t waste = (hole->size - size) - (offset - hole->offset); local in function:util_vma_hole_alloc
110 if (waste == 0) {
128 high_hole->size = waste;

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