Searched refs:zombie (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/xdm/dist/xdm/
H A Ddm.c512 d->status == zombie)
530 d->status == zombie ||
544 if (d->displayType.origin == FromXDMCP || d->status == zombie)
573 * 2. The server is in zombie state or still running. So
575 * a. sets status=zombie,
577 * The next waitpid() returns this zombie server pid
578 * and the 'case zombie:' below then calls
592 d->status == zombie ||
599 if (d->status == zombie &&
615 if (d->displayType.origin == FromXDMCP || d->status == zombie)
[all...]
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D18.2.4.rst101 - scons: Put to rest zombie texture_float build option.
H A D21.1.4.rst118 - mesa: unreference zombie buffers when creating buffers to lower memory usage
H A D19.1.0.rst858 - st/mesa: implement "zombie" sampler views (v2)
859 - st/mesa: implement "zombie" shaders list
H A D21.2.0.rst3538 - mesa: unreference zombie buffers when creating buffers to lower memory usage
/xsrc/external/mit/xdm/dist/include/
H A Ddm.h120 typedef enum displayStatus { running, notRunning, zombie, phoenix } DisplayStatus; enumerator in enum:displayStatus

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