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  /src/games/hack/
hack.h 145 #define INVIS (LAST_RING+3) /* not a ring */
146 #define Invis u.uprops[INVIS].p_flgs
147 #define Invisible (Invis && !See_invisible)
hack.h 145 #define INVIS (LAST_RING+3) /* not a ring */
146 #define Invis u.uprops[INVIS].p_flgs
147 #define Invisible (Invis && !See_invisible)

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