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  /src/games/ching/printching/
printching.c 221 int allmoving; /* 1 if all lines are moving */ local in function:phx
282 allmoving = 1;
296 allmoving = 0;
315 if (*lp == 'A' && allmoving) {
printching.c 221 int allmoving; /* 1 if all lines are moving */ local in function:phx
282 allmoving = 1;
296 allmoving = 0;
315 if (*lp == 'A' && allmoving) {

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