/src/sys/sys/ |
stdbool.h | 37 #define bool _Bool macro
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stdbool.h | 37 #define bool _Bool macro
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stdbool.h | 37 #define bool _Bool macro
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/src/usr.bin/xlint/xlint/ |
strict-bool-stdbool.h | 1 /* $NetBSD: strict-bool-stdbool.h,v 1.2 2024/05/07 21:13:26 rillig Exp $ */ 36 #define bool _Bool macro
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strict-bool-stdbool.h | 1 /* $NetBSD: strict-bool-stdbool.h,v 1.2 2024/05/07 21:13:26 rillig Exp $ */ 36 #define bool _Bool macro
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strict-bool-stdbool.h | 1 /* $NetBSD: strict-bool-stdbool.h,v 1.2 2024/05/07 21:13:26 rillig Exp $ */ 36 #define bool _Bool macro
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Makefile | 17 FILES+= strict-bool-stdbool.h 18 FILESDIR= /usr/libdata/lint/strict-bool 19 FILESNAME_strict-bool-stdbool.h= stdbool.h
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Makefile | 17 FILES+= strict-bool-stdbool.h 18 FILESDIR= /usr/libdata/lint/strict-bool 19 FILESNAME_strict-bool-stdbool.h= stdbool.h
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Makefile | 17 FILES+= strict-bool-stdbool.h 18 FILESDIR= /usr/libdata/lint/strict-bool 19 FILESNAME_strict-bool-stdbool.h= stdbool.h
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/src/games/monop/ |
deck.h | 36 #define bool char macro 46 bool gojf_used; /* set if gojf card out of deck */
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deck.h | 36 #define bool char macro 46 bool gojf_used; /* set if gojf card out of deck */
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deck.h | 36 #define bool char macro 46 bool gojf_used; /* set if gojf card out of deck */
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monop.h | 39 #define bool char macro 101 bool morg; /* set if mortgaged */ 102 bool monop; /* set if monopoly */ 132 extern bool trading, spec, fixing, told_em; 196 void printsq(int, bool);
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monop.h | 39 #define bool char macro 101 bool morg; /* set if mortgaged */ 102 bool monop; /* set if monopoly */ 132 extern bool trading, spec, fixing, told_em; 196 void printsq(int, bool);
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monop.h | 39 #define bool char macro 101 bool morg; /* set if mortgaged */ 102 bool monop; /* set if monopoly */ 132 extern bool trading, spec, fixing, told_em; 196 void printsq(int, bool);
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/src/tools/lint/ |
Makefile | 12 STDBOOL_H=${NETBSDSRCDIR}/${HOST_SRCDIR}/strict-bool-stdbool.h 14 install: ${TOOLDIR}/libdata/lint/strict-bool/stdbool.h 16 ${TOOLDIR}/libdata/lint/strict-bool/stdbool.h:: ${STDBOOL_H}
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Makefile | 12 STDBOOL_H=${NETBSDSRCDIR}/${HOST_SRCDIR}/strict-bool-stdbool.h 14 install: ${TOOLDIR}/libdata/lint/strict-bool/stdbool.h 16 ${TOOLDIR}/libdata/lint/strict-bool/stdbool.h:: ${STDBOOL_H}
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Makefile | 12 STDBOOL_H=${NETBSDSRCDIR}/${HOST_SRCDIR}/strict-bool-stdbool.h 14 install: ${TOOLDIR}/libdata/lint/strict-bool/stdbool.h 16 ${TOOLDIR}/libdata/lint/strict-bool/stdbool.h:: ${STDBOOL_H}
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/src/usr.bin/ctags/ |
ctags.h | 38 #define bool char macro 63 bool been_warned; /* set if noticed dup */ 77 extern bool _wht[], _etk[], _itk[], _btk[], _gd[];
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ctags.h | 38 #define bool char macro 63 bool been_warned; /* set if noticed dup */ 77 extern bool _wht[], _etk[], _itk[], _btk[], _gd[];
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ctags.h | 38 #define bool char macro 63 bool been_warned; /* set if noticed dup */ 77 extern bool _wht[], _etk[], _itk[], _btk[], _gd[];
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/src/games/phantasia/ |
phantstruct.h | 3 #define bool char macro 4 /* phbool is used when we need this version of bool after <curses.h>. */ 40 bool ring_inuse; /* ring in use flag */ 59 bool p_palantir; /* palantir */ 60 bool p_blessing; /* blessing */ 61 bool p_virgin; /* virgin */ 62 bool p_blindness; /* blindness */ 95 bool ev_active; /* active or not */
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phantstruct.h | 3 #define bool char macro 4 /* phbool is used when we need this version of bool after <curses.h>. */ 40 bool ring_inuse; /* ring in use flag */ 59 bool p_palantir; /* palantir */ 60 bool p_blessing; /* blessing */ 61 bool p_virgin; /* virgin */ 62 bool p_blindness; /* blindness */ 95 bool ev_active; /* active or not */
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phantstruct.h | 3 #define bool char macro 4 /* phbool is used when we need this version of bool after <curses.h>. */ 40 bool ring_inuse; /* ring in use flag */ 59 bool p_palantir; /* palantir */ 60 bool p_blessing; /* blessing */ 61 bool p_virgin; /* virgin */ 62 bool p_blindness; /* blindness */ 95 bool ev_active; /* active or not */
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/src/games/fortune/fortune/ |
fortune.c | 74 #define bool short macro 99 bool read_tbl; 100 bool was_pos_file; 107 static bool Found_one; /* did we find a match? */ 108 static bool Find_files = FALSE; /* just find a list of proper fortune files */ 109 static bool Wait = FALSE; /* wait desired after fortune */ 110 static bool Short_only = FALSE; /* short fortune desired */ 111 static bool Long_only = FALSE; /* long fortune desired */ 112 static bool Offend = FALSE; /* offensive fortunes only */ 113 static bool All_forts = FALSE; /* any fortune allowed * [all...] |