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    Searched defs:cgood (Results 1 - 2 of 2) sorted by relevancy

  /src/games/larn/
monster.c 12 * int cgood(x,y,itm,monst)Function to check location for emptiness
118 static int cgood(int, int, int, int);
162 if (cgood(x, y, 0, 1)) { /* if we can create here */
178 * int cgood(x,y,itm,monst) Function to check location for emptiness
189 cgood(int x, int y, int theitem, int monst) function in typeref:typename:int
225 if (cgood(x, y, 1, 0)) { /* if we can create here */
monster.c 12 * int cgood(x,y,itm,monst)Function to check location for emptiness
118 static int cgood(int, int, int, int);
162 if (cgood(x, y, 0, 1)) { /* if we can create here */
178 * int cgood(x,y,itm,monst) Function to check location for emptiness
189 cgood(int x, int y, int theitem, int monst) function in typeref:typename:int
225 if (cgood(x, y, 1, 0)) { /* if we can create here */

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