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    Searched defs:clev (Results 1 - 2 of 2) sorted by relevancy

  /src/games/larn/
monster.c 291 int i, j, clev; local in function:speldamage
301 clev = c[LEVEL];
306 if (clev * 3 + 2 < x) {
320 i = rnd(((clev + 1) << 1)) + clev + 3;
321 godirect(x, i, (clev >= 2) ? " Your missiles hit the %s" : " Your missile hit the %s", 100, '+'); /* magic missile */
342 godirect(x, rnd(10) + 15 + clev, " The sound damages the %s", 70, '@'); /* sonic spear */
373 raisehp(20 + (clev << 1));
386 direct(x, rnd(20) + 20 + clev, " The %s believed!", 0);
402 godirect(x, rnd(25 + clev) + 25 + clev, " The fireball hits the %s", 40, '*')
    [all...]
monster.c 291 int i, j, clev; local in function:speldamage
301 clev = c[LEVEL];
306 if (clev * 3 + 2 < x) {
320 i = rnd(((clev + 1) << 1)) + clev + 3;
321 godirect(x, i, (clev >= 2) ? " Your missiles hit the %s" : " Your missile hit the %s", 100, '+'); /* magic missile */
342 godirect(x, rnd(10) + 15 + clev, " The sound damages the %s", 70, '@'); /* sonic spear */
373 raisehp(20 + (clev << 1));
386 direct(x, rnd(20) + 20 + clev, " The %s believed!", 0);
402 godirect(x, rnd(25 + clev) + 25 + clev, " The fireball hits the %s", 40, '*')
    [all...]

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