HomeSort by: relevance | last modified time | path
    Searched defs:connect_rooms (Results 1 - 2 of 2) sorted by relevancy

  /src/games/rogue/
level.c 61 static int connect_rooms(short, short);
179 (void)connect_rooms(i, i+1);
182 (void)connect_rooms(i, i+3);
186 if (connect_rooms(i, i+2)) {
193 if (connect_rooms(i, i+6)) {
320 connect_rooms(short room1, short room2) function in typeref:typename:int
level.c 61 static int connect_rooms(short, short);
179 (void)connect_rooms(i, i+1);
182 (void)connect_rooms(i, i+3);
186 if (connect_rooms(i, i+2)) {
193 if (connect_rooms(i, i+6)) {
320 connect_rooms(short room1, short room2) function in typeref:typename:int

Completed in 33 milliseconds