monster.c | 37 * godirect(spnum,dam,str,delay,cshow) Function to perform missile attacks 39 * char *str,cshow; 776 * godirect(spnum,dam,str,delay,cshow) Function to perform missile attacks 778 * char *str,cshow; 784 * locations in delay, and the character to represent the weapon in cshow. 793 char cshow; local in function:godirect 796 cshow = (char)cshow_i; 826 lprc(cshow);
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