/src/games/monop/ |
monop.c | 126 *cur_p; /* pointer to current player's struct */ variable in typeref:typename:PLAY ** 245 printf("\n%s (%d) (cash $%d) on %s\n", cur_p->name, player + 1, 246 cur_p->money, board[cur_p->loc].name); 278 cur_p = play = calloc((size_t)num_play, sizeof (PLAY)); 342 cur_p = &play[max_pl]; 343 printf("%s (%d) goes first\n", cur_p->name, max_pl + 1);
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monop.c | 126 *cur_p; /* pointer to current player's struct */ variable in typeref:typename:PLAY ** 245 printf("\n%s (%d) (cash $%d) on %s\n", cur_p->name, player + 1, 246 cur_p->money, board[cur_p->loc].name); 278 cur_p = play = calloc((size_t)num_play, sizeof (PLAY)); 342 cur_p = &play[max_pl]; 343 printf("%s (%d) goes first\n", cur_p->name, max_pl + 1);
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/src/sys/external/bsd/drm2/dist/drm/virtio/ |
virtgpu_vq.c | 1170 struct virtio_gpu_update_cursor *cur_p; local in function:virtio_gpu_cursor_ping 1173 cur_p = virtio_gpu_alloc_cursor(vgdev, &vbuf); 1174 memcpy(cur_p, &output->cursor, sizeof(output->cursor));
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virtgpu_vq.c | 1170 struct virtio_gpu_update_cursor *cur_p; local in function:virtio_gpu_cursor_ping 1173 cur_p = virtio_gpu_alloc_cursor(vgdev, &vbuf); 1174 memcpy(cur_p, &output->cursor, sizeof(output->cursor));
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