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  /src/games/rogue/
level.c 78 short cur_room; variable in typeref:typename:short
761 cur_room = PASSAGE;
763 cur_room = rn;
765 if (cur_room != PASSAGE) {
766 light_up_room(cur_room);
level.c 78 short cur_room; variable in typeref:typename:short
761 cur_room = PASSAGE;
763 cur_room = rn;
765 if (cur_room != PASSAGE) {
766 light_up_room(cur_room);

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