/src/games/hunt/hunt/ |
server.c | 57 * Code for finding and talking to hunt daemons. 60 static struct sockaddr_in *daemons; variable in typeref:struct:sockaddr_in * 88 daemons = NULL; 89 if (reallocarr(&daemons, maxdaemons, sizeof(daemons[0])) != 0) 113 if (reallocarr(&daemons, maxdaemons, sizeof(daemons[0])) != 0) 135 daemons[numdaemons] = *sin; 136 daemons[numdaemons].sin_port = port_num; 153 if (sin->sin_addr.s_addr == daemons[j].sin_addr.s_addr) [all...] |
server.c | 57 * Code for finding and talking to hunt daemons. 60 static struct sockaddr_in *daemons; variable in typeref:struct:sockaddr_in * 88 daemons = NULL; 89 if (reallocarr(&daemons, maxdaemons, sizeof(daemons[0])) != 0) 113 if (reallocarr(&daemons, maxdaemons, sizeof(daemons[0])) != 0) 135 daemons[numdaemons] = *sin; 136 daemons[numdaemons].sin_port = port_num; 153 if (sin->sin_addr.s_addr == daemons[j].sin_addr.s_addr) [all...] |
/src/usr.sbin/tcpdchk/ |
tcpdchk.c | 213 char sv_list[BUFLEN]; /* becomes list of daemons */ 242 print_list("daemons: ", sv_list); 307 int daemons = 0; local in function:check_daemon_list 313 daemons = 0; 315 daemons++; 323 if (daemons == 0)
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tcpdchk.c | 213 char sv_list[BUFLEN]; /* becomes list of daemons */ 242 print_list("daemons: ", sv_list); 307 int daemons = 0; local in function:check_daemon_list 313 daemons = 0; 315 daemons++; 323 if (daemons == 0)
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