/src/games/fortune/fortune/ |
fortune.c | 98 char *datfile, *posfile; member in struct:fd 540 !is_fortfile(path, &fp->datfile, &fp->posfile, (parent != NULL)))) 548 do_free(fp->datfile); 601 fp->datfile = NULL; 643 char *datfile, *posfile; local in function:all_forts 649 if (!is_fortfile(offensive, &datfile, &posfile, FALSE)) 675 obscene->datfile = datfile; 748 char *datfile; local in function:is_fortfile 786 datfile = copy(file, strlen(file) + 4); /* +4 for ".dat" * [all...] |
fortune.c | 98 char *datfile, *posfile; member in struct:fd 540 !is_fortfile(path, &fp->datfile, &fp->posfile, (parent != NULL)))) 548 do_free(fp->datfile); 601 fp->datfile = NULL; 643 char *datfile, *posfile; local in function:all_forts 649 if (!is_fortfile(offensive, &datfile, &posfile, FALSE)) 675 obscene->datfile = datfile; 748 char *datfile; local in function:is_fortfile 786 datfile = copy(file, strlen(file) + 4); /* +4 for ".dat" * [all...] |