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    Searched defs:died (Results 1 - 2 of 2) sorted by relevancy

  /src/games/larn/
scores.c 20 * Subroutine to put player into a died(x) Subroutine to record who
46 short level; /* the level player was on when he died */
102 "died a post mortem death", "wasted by a malloc() failure"
437 * died() reason # in whyded, and TRUE/FALSE in winner if a winner
502 * died() reason # in whyded, and TRUE/FALSE in winner if a winner
527 * died() reason # in whyded, and slot in scoreboard in i.
551 * died(x) Subroutine to record who played larn, and what the score was
555 * died() never returns! (unless c[LIFEPROT] and a reincarnatable death!)
586 * 284 died a post mortem death
593 died(int x function in typeref:typename:void
    [all...]
scores.c 20 * Subroutine to put player into a died(x) Subroutine to record who
46 short level; /* the level player was on when he died */
102 "died a post mortem death", "wasted by a malloc() failure"
437 * died() reason # in whyded, and TRUE/FALSE in winner if a winner
502 * died() reason # in whyded, and TRUE/FALSE in winner if a winner
527 * died() reason # in whyded, and slot in scoreboard in i.
551 * died(x) Subroutine to record who played larn, and what the score was
555 * died() never returns! (unless c[LIFEPROT] and a reincarnatable death!)
586 * 284 died a post mortem death
593 died(int x function in typeref:typename:void
    [all...]

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