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Searched
defs:died
(Results
1 - 2
of
2
) sorted by relevancy
/src/games/larn/
scores.c
20
* Subroutine to put player into a
died
(x) Subroutine to record who
46
short level; /* the level player was on when he
died
*/
102
"
died
a post mortem death", "wasted by a malloc() failure"
437
*
died
() reason # in whyded, and TRUE/FALSE in winner if a winner
502
*
died
() reason # in whyded, and TRUE/FALSE in winner if a winner
527
*
died
() reason # in whyded, and slot in scoreboard in i.
551
*
died
(x) Subroutine to record who played larn, and what the score was
555
*
died
() never returns! (unless c[LIFEPROT] and a reincarnatable death!)
586
* 284
died
a post mortem death
593
died
(int x
function in typeref:typename:void
[
all
...]
scores.c
20
* Subroutine to put player into a
died
(x) Subroutine to record who
46
short level; /* the level player was on when he
died
*/
102
"
died
a post mortem death", "wasted by a malloc() failure"
437
*
died
() reason # in whyded, and TRUE/FALSE in winner if a winner
502
*
died
() reason # in whyded, and TRUE/FALSE in winner if a winner
527
*
died
() reason # in whyded, and slot in scoreboard in i.
551
*
died
(x) Subroutine to record who played larn, and what the score was
555
*
died
() never returns! (unless c[LIFEPROT] and a reincarnatable death!)
586
* 284
died
a post mortem death
593
died
(int x
function in typeref:typename:void
[
all
...]
Completed in 69 milliseconds
Indexes created Thu Oct 02 14:10:14 GMT 2025