/src/games/warp/ |
score.c | 375 double power, effectscore, starscore, pi_over_2; local in function:wavescore 398 effectscore = ((double)curscore / possiblescore) * 410 effectscore, power, timer + 1); 412 if (effectscore < 0.8) 415 bonuses = tmp = (long) ((effectscore-0.8) * smarts * 1000);
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score.c | 375 double power, effectscore, starscore, pi_over_2; local in function:wavescore 398 effectscore = ((double)curscore / possiblescore) * 410 effectscore, power, timer + 1); 412 if (effectscore < 0.8) 415 bonuses = tmp = (long) ((effectscore-0.8) * smarts * 1000);
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score.c | 375 double power, effectscore, starscore, pi_over_2; local in function:wavescore 398 effectscore = ((double)curscore / possiblescore) * 410 effectscore, power, timer + 1); 412 if (effectscore < 0.8) 415 bonuses = tmp = (long) ((effectscore-0.8) * smarts * 1000);
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