/src/games/hunt/huntd/ |
answer.c | 65 static int32_t enter_status; local in function:answer 117 (void) read(newsock, &enter_status, sizeof(enter_status)); 118 enter_status = ntohl(enter_status); 218 stplayer(pp, enter_status); 253 stplayer(PLAYER *newpp, int enter_status) 285 if (enter_status == Q_FLY) { 306 if (enter_status == Q_SCAN) { 366 if (enter_status == Q_FLY [all...] |
answer.c | 65 static int32_t enter_status; local in function:answer 117 (void) read(newsock, &enter_status, sizeof(enter_status)); 118 enter_status = ntohl(enter_status); 218 stplayer(pp, enter_status); 253 stplayer(PLAYER *newpp, int enter_status) 285 if (enter_status == Q_FLY) { 306 if (enter_status == Q_SCAN) { 366 if (enter_status == Q_FLY [all...] |
/src/games/hunt/hunt/ |
hunt.c | 136 int enter_status; local in function:main 140 enter_status = env_init(Q_CLOAK); 196 enter_status = Q_CLOAK; 200 enter_status = Q_FLY; 206 enter_status = Q_SCAN; 348 do_connect(name, sizeof(name), team, enter_status); 352 if (enter_status == Q_MESSAGE) 360 if ((enter_status = quit(enter_status)) == Q_QUIT) 654 env_init(int enter_status) [all...] |
hunt.c | 136 int enter_status; local in function:main 140 enter_status = env_init(Q_CLOAK); 196 enter_status = Q_CLOAK; 200 enter_status = Q_FLY; 206 enter_status = Q_SCAN; 348 do_connect(name, sizeof(name), team, enter_status); 352 if (enter_status == Q_MESSAGE) 360 if ((enter_status = quit(enter_status)) == Q_QUIT) 654 env_init(int enter_status) [all...] |