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  /src/games/gomoku/
pickmove.c 435 struct combostr **scbpp, *fcbp; local in function:makecombo2
495 fcbp = &frames[fsp->s_frame[r]];
496 if (ocbp < fcbp) {
498 scbpp[1] = fcbp;
500 scbpp[0] = fcbp;
507 ncbp->c_link[1] = fcbp;
1072 * Return zero if it is valid to combine frame 'fcbp' with the frames
1074 * Return positive if combining frame 'fcbp' to the frames in 'cbp'
1077 * Return -1 if 'fcbp' should not be combined with 'cbp'.
1078 * 'cv' is the combo value for frame 'fcbp'
    [all...]
pickmove.c 435 struct combostr **scbpp, *fcbp; local in function:makecombo2
495 fcbp = &frames[fsp->s_frame[r]];
496 if (ocbp < fcbp) {
498 scbpp[1] = fcbp;
500 scbpp[0] = fcbp;
507 ncbp->c_link[1] = fcbp;
1072 * Return zero if it is valid to combine frame 'fcbp' with the frames
1074 * Return positive if combining frame 'fcbp' to the frames in 'cbp'
1077 * Return -1 if 'fcbp' should not be combined with 'cbp'.
1078 * 'cv' is the combo value for frame 'fcbp'
    [all...]

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