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    Searched defs:forcemap (Results 1 - 2 of 2) sorted by relevancy

  /src/games/gomoku/
pickmove.c 67 static unsigned int forcemap[MAPSZ]; /* map for blocking <1,x> combos */ variable in typeref:typename:unsigned int[]
107 memset(forcemap, 0, sizeof(forcemap));
171 !BIT_TEST(forcemap, ts))
207 if (BIT_TEST(forcemap, as) != BIT_TEST(forcemap, bs))
208 return BIT_TEST(forcemap, as);
333 memcpy(forcemap, tmpmap, sizeof(tmpmap));
336 forcemap[i] &= tmpmap[i];
1036 memcpy(forcemap, tmpmap, sizeof(tmpmap))
    [all...]
pickmove.c 67 static unsigned int forcemap[MAPSZ]; /* map for blocking <1,x> combos */ variable in typeref:typename:unsigned int[]
107 memset(forcemap, 0, sizeof(forcemap));
171 !BIT_TEST(forcemap, ts))
207 if (BIT_TEST(forcemap, as) != BIT_TEST(forcemap, bs))
208 return BIT_TEST(forcemap, as);
333 memcpy(forcemap, tmpmap, sizeof(tmpmap));
336 forcemap[i] &= tmpmap[i];
1036 memcpy(forcemap, tmpmap, sizeof(tmpmap))
    [all...]

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