/src/games/rogue/ |
zap.c | 58 static object *get_zapped_monster(short, short *, short *); 106 monster = get_zapped_monster(d, &row, &col); 121 get_zapped_monster(short dir, short *row, short *col) function in typeref:typename:object *
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zap.c | 58 static object *get_zapped_monster(short, short *, short *); 106 monster = get_zapped_monster(d, &row, &col); 121 get_zapped_monster(short dir, short *row, short *col) function in typeref:typename:object *
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zap.c | 58 static object *get_zapped_monster(short, short *, short *); 106 monster = get_zapped_monster(d, &row, &col); 121 get_zapped_monster(short dir, short *row, short *col) function in typeref:typename:object *
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zap.c | 58 static object *get_zapped_monster(short, short *, short *); 106 monster = get_zapped_monster(d, &row, &col); 121 get_zapped_monster(short dir, short *row, short *col) function in typeref:typename:object *
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