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Searched
defs:hasmoved
(Results
1 - 2
of
2
) sorted by relevancy
/src/games/phantasia/
main.c
455
bool
hasmoved
= FALSE; /* set if player has moved */
local in function:procmain
472
hasmoved
= TRUE;
479
hasmoved
= TRUE;
486
hasmoved
= TRUE;
493
hasmoved
= TRUE;
528
hasmoved
= TRUE;
608
hasmoved
= TRUE;
646
if (
hasmoved
)
main.c
455
bool
hasmoved
= FALSE; /* set if player has moved */
local in function:procmain
472
hasmoved
= TRUE;
479
hasmoved
= TRUE;
486
hasmoved
= TRUE;
493
hasmoved
= TRUE;
528
hasmoved
= TRUE;
608
hasmoved
= TRUE;
646
if (
hasmoved
)
Completed in 24 milliseconds
Indexes created Wed Oct 01 19:09:53 GMT 2025