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    Searched defs:hasmoved (Results 1 - 2 of 2) sorted by relevancy

  /src/games/phantasia/
main.c 455 bool hasmoved = FALSE; /* set if player has moved */ local in function:procmain
472 hasmoved = TRUE;
479 hasmoved = TRUE;
486 hasmoved = TRUE;
493 hasmoved = TRUE;
528 hasmoved = TRUE;
608 hasmoved = TRUE;
646 if (hasmoved)
main.c 455 bool hasmoved = FALSE; /* set if player has moved */ local in function:procmain
472 hasmoved = TRUE;
479 hasmoved = TRUE;
486 hasmoved = TRUE;
493 hasmoved = TRUE;
528 hasmoved = TRUE;
608 hasmoved = TRUE;
646 if (hasmoved)

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