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  /src/games/larn/
monster.c 1174 int hpoints, amt2; local in function:hitm
1200 if ((hpoints = hitp[x][y]) <= amt) {
1212 return (hpoints);
1214 hitp[x][y] = hpoints - amt;
monster.c 1174 int hpoints, amt2; local in function:hitm
1200 if ((hpoints = hitp[x][y]) <= amt) {
1212 return (hpoints);
1214 hitp[x][y] = hpoints - amt;

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