/src/sys/arch/atari/stand/ahdilabel/ |
check.c | 51 u_int32_t i_end, j_end; local in function:ahdi_checklabel 87 i_end = ptable->parts[i].start + ptable->parts[i].size - 1; 90 if (i_end >= ptable->secperunit) { 100 && ptable->parts[j].start <= i_end) || 102 j_end <= i_end)) { 119 ptable->parts[j].root <= i_end) {
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check.c | 51 u_int32_t i_end, j_end; local in function:ahdi_checklabel 87 i_end = ptable->parts[i].start + ptable->parts[i].size - 1; 90 if (i_end >= ptable->secperunit) { 100 && ptable->parts[j].start <= i_end) || 102 j_end <= i_end)) { 119 ptable->parts[j].root <= i_end) {
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check.c | 51 u_int32_t i_end, j_end; local in function:ahdi_checklabel 87 i_end = ptable->parts[i].start + ptable->parts[i].size - 1; 90 if (i_end >= ptable->secperunit) { 100 && ptable->parts[j].start <= i_end) || 102 j_end <= i_end)) { 119 ptable->parts[j].root <= i_end) {
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/src/games/rogue/ |
move.c | 244 short i, j, i_end, j_end, row, col; local in function:next_to_something 254 i_end = (rogue.row < (DROWS-2)) ? 1 : 0; 257 for (i = ((rogue.row > MIN_ROW) ? -1 : 0); i <= i_end; i++) {
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room.c | 136 short i, j, i_end, j_end; local in function:light_passage 141 i_end = (row < (DROWS-2)) ? 1 : 0; 144 for (i = ((row > MIN_ROW) ? -1 : 0); i <= i_end; i++) {
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move.c | 244 short i, j, i_end, j_end, row, col; local in function:next_to_something 254 i_end = (rogue.row < (DROWS-2)) ? 1 : 0; 257 for (i = ((rogue.row > MIN_ROW) ? -1 : 0); i <= i_end; i++) {
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room.c | 136 short i, j, i_end, j_end; local in function:light_passage 141 i_end = (row < (DROWS-2)) ? 1 : 0; 144 for (i = ((row > MIN_ROW) ? -1 : 0); i <= i_end; i++) {
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move.c | 244 short i, j, i_end, j_end, row, col; local in function:next_to_something 254 i_end = (rogue.row < (DROWS-2)) ? 1 : 0; 257 for (i = ((rogue.row > MIN_ROW) ? -1 : 0); i <= i_end; i++) {
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room.c | 136 short i, j, i_end, j_end; local in function:light_passage 141 i_end = (row < (DROWS-2)) ? 1 : 0; 144 for (i = ((row > MIN_ROW) ? -1 : 0); i <= i_end; i++) {
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