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    Searched defs:identified (Results 1 - 4 of 4) sorted by relevancy

  /src/games/rogue/
rogue.h 175 #define IDENTIFIED ((unsigned short) 01)
211 #define stationary_damage identified
229 short identified; /* 'F' damage, 1,2,3... */ member in struct:obj
rogue.h 175 #define IDENTIFIED ((unsigned short) 01)
211 #define stationary_damage identified
229 short identified; /* 'F' damage, 1,2,3... */ member in struct:obj
rogue.h 175 #define IDENTIFIED ((unsigned short) 01)
211 #define stationary_damage identified
229 short identified; /* 'F' damage, 1,2,3... */ member in struct:obj
rogue.h 175 #define IDENTIFIED ((unsigned short) 01)
211 #define stationary_damage identified
229 short identified; /* 'F' damage, 1,2,3... */ member in struct:obj

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