/src/games/rogue/ |
rogue.h | 175 #define IDENTIFIED ((unsigned short) 01) 211 #define stationary_damage identified 229 short identified; /* 'F' damage, 1,2,3... */ member in struct:obj
|
rogue.h | 175 #define IDENTIFIED ((unsigned short) 01) 211 #define stationary_damage identified 229 short identified; /* 'F' damage, 1,2,3... */ member in struct:obj
|
rogue.h | 175 #define IDENTIFIED ((unsigned short) 01) 211 #define stationary_damage identified 229 short identified; /* 'F' damage, 1,2,3... */ member in struct:obj
|
rogue.h | 175 #define IDENTIFIED ((unsigned short) 01) 211 #define stationary_damage identified 229 short identified; /* 'F' damage, 1,2,3... */ member in struct:obj
|