| /src/usr.bin/logger/ |
| logger.c | 159 int fac, lev; local 173 lev = decode(s, prioritynames); 174 if (lev < 0) 176 return ((lev & LOG_PRIMASK) | (fac & LOG_FACMASK));
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| logger.c | 159 int fac, lev; local 173 lev = decode(s, prioritynames); 174 if (lev < 0) 176 return ((lev & LOG_PRIMASK) | (fac & LOG_FACMASK));
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| /src/games/hack/ |
| hack.apply.c | 334 struct rm *lev; local 371 lev = &levl[dpx][dpy]; 375 } else if (!lev->typ || lev->typ == SCORR) { 376 lev->typ = CORR; 378 } else if (lev->typ == HWALL || lev->typ == VWALL 379 || lev->typ == SDOOR) { 380 lev->typ = xdnstair ? DOOR : ROOM; 442 struct rm *lev; local [all...] |
| hack.mkshop.c | 331 struct rm *lev; local 334 if ((lev = &levl[sx + dx][sy + dy])->typ == DOOR || 335 lev->typ == SDOOR || lev->typ == LDOOR)
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| hack.read.c | 418 struct rm *lev; local 428 lev = &(levl[zx][zy]); 429 if ((num = lev->typ) == 0) 432 lev->typ = CORR; 433 lev->scrsym = CORR_SYM; 435 lev->typ = DOOR; 436 lev->scrsym = '+'; 438 } else if (lev->seen) 444 lev->seen = lev->new = 1 [all...] |
| hack.apply.c | 334 struct rm *lev; local 371 lev = &levl[dpx][dpy]; 375 } else if (!lev->typ || lev->typ == SCORR) { 376 lev->typ = CORR; 378 } else if (lev->typ == HWALL || lev->typ == VWALL 379 || lev->typ == SDOOR) { 380 lev->typ = xdnstair ? DOOR : ROOM; 442 struct rm *lev; local [all...] |
| hack.mkshop.c | 331 struct rm *lev; local 334 if ((lev = &levl[sx + dx][sy + dy])->typ == DOOR || 335 lev->typ == SDOOR || lev->typ == LDOOR)
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| hack.read.c | 418 struct rm *lev; local 428 lev = &(levl[zx][zy]); 429 if ((num = lev->typ) == 0) 432 lev->typ = CORR; 433 lev->scrsym = CORR_SYM; 435 lev->typ = DOOR; 436 lev->scrsym = '+'; 438 } else if (lev->seen) 444 lev->seen = lev->new = 1 [all...] |
| hack.c | 83 struct rm *lev; local 100 lev = &levl[x][y]; 101 if (!lev->lit && lev->scrsym == '.') { 102 lev->scrsym = ' '; 103 lev->new = 1; 123 struct rm *lev; local 139 lev = &levl[x][y]; 140 if (!lev->lit && lev->scrsym == '.' [all...] |
| hack.zap.c | 501 struct rm *lev; local 522 if ((lev = &levl[sx][sy])->typ) 551 if (lev->typ == POOL && abstype == 1 /* fire */ ) { 553 lev->typ = ROOM; 613 if (!ZAP_POS(lev->typ)) {
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| hack.c | 83 struct rm *lev; local 100 lev = &levl[x][y]; 101 if (!lev->lit && lev->scrsym == '.') { 102 lev->scrsym = ' '; 103 lev->new = 1; 123 struct rm *lev; local 139 lev = &levl[x][y]; 140 if (!lev->lit && lev->scrsym == '.' [all...] |
| hack.zap.c | 501 struct rm *lev; local 522 if ((lev = &levl[sx][sy])->typ) 551 if (lev->typ == POOL && abstype == 1 /* fire */ ) { 553 lev->typ = ROOM; 613 if (!ZAP_POS(lev->typ)) {
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| /src/games/larn/ |
| scores.c | 80 short lev; /* player level */ member in struct:log_fmt 693 logg.lev = c[LEVEL]; 789 lprintf(" Experience Level: %ld, AC: %ld, HP: %ld/%ld, Elapsed Time: %ld minutes\n", (long) (logg.lev), (long) (logg.ac), (long) (logg.hp), (long) (logg.hpmax), (long) (logg.elapsedtime));
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| scores.c | 80 short lev; /* player level */ member in struct:log_fmt 693 logg.lev = c[LEVEL]; 789 lprintf(" Experience Level: %ld, AC: %ld, HP: %ld/%ld, Elapsed Time: %ld minutes\n", (long) (logg.lev), (long) (logg.ac), (long) (logg.hp), (long) (logg.hpmax), (long) (logg.elapsedtime));
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| header.h | 69 char x, y, lev; /* location of the sphere */ member in struct:sphere
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| header.h | 69 char x, y, lev; /* location of the sphere */ member in struct:sphere
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| /src/sys/dev/usb/ |
| ehci.c | 4102 int islot, lev; local 4105 for (lev = EHCI_IPOLLRATES - 1; lev > 0; lev--) 4106 if (EHCI_ILEV_IVAL(lev) <= ival) 4112 islot = EHCI_IQHIDX(lev, sc->sc_rand);
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| ehci.c | 4102 int islot, lev; local 4105 for (lev = EHCI_IPOLLRATES - 1; lev > 0; lev--) 4106 if (EHCI_ILEV_IVAL(lev) <= ival) 4112 islot = EHCI_IQHIDX(lev, sc->sc_rand);
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