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/src/games/adventure/ | |
init.c | 86 struct text ltext[LOCSIZE]; /* long loc description */ variable in typeref:struct:text[] 161 if (ltext[i].seekadr != 0 && travel[i] != 0) |
init.c | 86 struct text ltext[LOCSIZE]; /* long loc description */ variable in typeref:struct:text[] 161 if (ltext[i].seekadr != 0 && travel[i] != 0) |