/src/sys/external/bsd/drm2/dist/drm/amd/display/modules/color/ |
color_gamma.h | 81 unsigned int max_content; // luminance in nits member in struct:freesync_hdr_tf_params
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color_gamma.h | 81 unsigned int max_content; // luminance in nits member in struct:freesync_hdr_tf_params
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color_gamma.h | 81 unsigned int max_content; // luminance in nits member in struct:freesync_hdr_tf_params
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amdgpu_color_gamma.c | 858 struct fixed31_32 max_content, 879 if (dc_fixpt_eq(max_content, dc_fixpt_zero)) { 885 compute_pq(dc_fixpt_div(min_display, max_content), &min_lum_pq); 886 compute_pq(dc_fixpt_div(max_display, max_content), &max_lum_pq); 934 *out_x = dc_fixpt_div(*out_x, dc_fixpt_div(max_display, max_content)); 949 struct fixed31_32 max_content; local in function:build_freesync_hdr 956 if (fs_params->max_content == 0 || 962 max_content = dc_fixpt_from_int(fs_params->max_content); 971 if (fs_params->max_content > fs_params->max_display [all...] |
amdgpu_color_gamma.c | 858 struct fixed31_32 max_content, 879 if (dc_fixpt_eq(max_content, dc_fixpt_zero)) { 885 compute_pq(dc_fixpt_div(min_display, max_content), &min_lum_pq); 886 compute_pq(dc_fixpt_div(max_display, max_content), &max_lum_pq); 934 *out_x = dc_fixpt_div(*out_x, dc_fixpt_div(max_display, max_content)); 949 struct fixed31_32 max_content; local in function:build_freesync_hdr 956 if (fs_params->max_content == 0 || 962 max_content = dc_fixpt_from_int(fs_params->max_content); 971 if (fs_params->max_content > fs_params->max_display [all...] |
amdgpu_color_gamma.c | 858 struct fixed31_32 max_content, 879 if (dc_fixpt_eq(max_content, dc_fixpt_zero)) { 885 compute_pq(dc_fixpt_div(min_display, max_content), &min_lum_pq); 886 compute_pq(dc_fixpt_div(max_display, max_content), &max_lum_pq); 934 *out_x = dc_fixpt_div(*out_x, dc_fixpt_div(max_display, max_content)); 949 struct fixed31_32 max_content; local in function:build_freesync_hdr 956 if (fs_params->max_content == 0 || 962 max_content = dc_fixpt_from_int(fs_params->max_content); 971 if (fs_params->max_content > fs_params->max_display [all...] |