HomeSort by: relevance | last modified time | path
    Searched defs:move (Results 1 - 25 of 84) sorted by relevancy

1 2 3 4

  /src/lib/libcurses/
move.c 1 /* $NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $ */
35 static char sccsid[] = "@(#)move.c 8.2 (Berkeley) 5/4/94";
37 __RCSID("$NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $");
46 * move --
50 move(int y, int x) function in typeref:typename:int
move.c 1 /* $NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $ */
35 static char sccsid[] = "@(#)move.c 8.2 (Berkeley) 5/4/94";
37 __RCSID("$NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $");
46 * move --
50 move(int y, int x) function in typeref:typename:int
move.c 1 /* $NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $ */
35 static char sccsid[] = "@(#)move.c 8.2 (Berkeley) 5/4/94";
37 __RCSID("$NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $");
46 * move --
50 move(int y, int x) function in typeref:typename:int
move.c 1 /* $NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $ */
35 static char sccsid[] = "@(#)move.c 8.2 (Berkeley) 5/4/94";
37 __RCSID("$NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $");
46 * move --
50 move(int y, int x) function in typeref:typename:int
  /src/games/trek/
move.c 1 /* $NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $ */
35 static char sccsid[] = "@(#)move.c 8.1 (Berkeley) 5/31/93";
37 __RCSID("$NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $");
47 ** Move Under Warp or Impulse Power
52 ** which we want to move. `Speed' is the speed we
55 ** cut short the move so that the user doesn't get docked time and
65 ** domize the course accordingly before ever starting to move.
66 ** We will still move in a straight line.
82 move(int ramflag, int course, double time, double speed) function in typeref:typename:double
97 printf("move: ramflag %d course %d time %.2f speed %.2f\n"
    [all...]
move.c 1 /* $NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $ */
35 static char sccsid[] = "@(#)move.c 8.1 (Berkeley) 5/31/93";
37 __RCSID("$NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $");
47 ** Move Under Warp or Impulse Power
52 ** which we want to move. `Speed' is the speed we
55 ** cut short the move so that the user doesn't get docked time and
65 ** domize the course accordingly before ever starting to move.
66 ** We will still move in a straight line.
82 move(int ramflag, int course, double time, double speed) function in typeref:typename:double
97 printf("move: ramflag %d course %d time %.2f speed %.2f\n"
    [all...]
move.c 1 /* $NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $ */
35 static char sccsid[] = "@(#)move.c 8.1 (Berkeley) 5/31/93";
37 __RCSID("$NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $");
47 ** Move Under Warp or Impulse Power
52 ** which we want to move. `Speed' is the speed we
55 ** cut short the move so that the user doesn't get docked time and
65 ** domize the course accordingly before ever starting to move.
66 ** We will still move in a straight line.
82 move(int ramflag, int course, double time, double speed) function in typeref:typename:double
97 printf("move: ramflag %d course %d time %.2f speed %.2f\n"
    [all...]
move.c 1 /* $NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $ */
35 static char sccsid[] = "@(#)move.c 8.1 (Berkeley) 5/31/93";
37 __RCSID("$NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $");
47 ** Move Under Warp or Impulse Power
52 ** which we want to move. `Speed' is the speed we
55 ** cut short the move so that the user doesn't get docked time and
65 ** domize the course accordingly before ever starting to move.
66 ** We will still move in a straight line.
82 move(int ramflag, int course, double time, double speed) function in typeref:typename:double
97 printf("move: ramflag %d course %d time %.2f speed %.2f\n"
    [all...]
  /src/games/backgammon/common_source/
back.h 56 struct move { struct
58 int mvlim; /* 'move limit': max. number of moves */
61 int h[4]; /* flag for each move if a man was hit */
122 extern char cin[100]; /* input line of current move
142 void backone(struct move *, int);
145 int checkmove(struct move *, int);
155 void getarg(struct move *, char ***);
157 void getmove(struct move *);
162 int makmove(struct move *, int);
163 int movallow(struct move *);
    [all...]
back.h 56 struct move { struct
58 int mvlim; /* 'move limit': max. number of moves */
61 int h[4]; /* flag for each move if a man was hit */
122 extern char cin[100]; /* input line of current move
142 void backone(struct move *, int);
145 int checkmove(struct move *, int);
155 void getarg(struct move *, char ***);
157 void getmove(struct move *);
162 int makmove(struct move *, int);
163 int movallow(struct move *);
    [all...]
back.h 56 struct move { struct
58 int mvlim; /* 'move limit': max. number of moves */
61 int h[4]; /* flag for each move if a man was hit */
122 extern char cin[100]; /* input line of current move
142 void backone(struct move *, int);
145 int checkmove(struct move *, int);
155 void getarg(struct move *, char ***);
157 void getmove(struct move *);
162 int makmove(struct move *, int);
163 int movallow(struct move *);
    [all...]
back.h 56 struct move { struct
58 int mvlim; /* 'move limit': max. number of moves */
61 int h[4]; /* flag for each move if a man was hit */
122 extern char cin[100]; /* input line of current move
142 void backone(struct move *, int);
145 int checkmove(struct move *, int);
155 void getarg(struct move *, char ***);
157 void getmove(struct move *);
162 int makmove(struct move *, int);
163 int movallow(struct move *);
    [all...]
  /src/games/adventure/
vocab.c 57 move(object, 0);
67 move(object, i);
68 move(object + 100, j);
72 move(int object, int where) function in typeref:typename:void
88 move(object, where);
vocab.c 57 move(object, 0);
67 move(object, i);
68 move(object + 100, j);
72 move(int object, int where) function in typeref:typename:void
88 move(object, where);
vocab.c 57 move(object, 0);
67 move(object, i);
68 move(object + 100, j);
72 move(int object, int where) function in typeref:typename:void
88 move(object, where);
vocab.c 57 move(object, 0);
67 move(object, i);
68 move(object + 100, j);
72 move(int object, int where) function in typeref:typename:void
88 move(object, where);
  /src/games/hack/
hack.mkmaze.c 77 static void move(int *, int *, int);
173 move(&x, &y, dir);
175 move(&x, &y, dir);
181 move(int *x, int *y, int dir) function in typeref:typename:void
202 move(&x, &y, dir);
203 move(&x, &y, dir);
hack.mkmaze.c 77 static void move(int *, int *, int);
173 move(&x, &y, dir);
175 move(&x, &y, dir);
181 move(int *x, int *y, int dir) function in typeref:typename:void
202 move(&x, &y, dir);
203 move(&x, &y, dir);
hack.mkmaze.c 77 static void move(int *, int *, int);
173 move(&x, &y, dir);
175 move(&x, &y, dir);
181 move(int *x, int *y, int dir) function in typeref:typename:void
202 move(&x, &y, dir);
203 move(&x, &y, dir);
  /src/sys/arch/vax/boot/boot/
data.h 50 long move; /* 4 Move driver entry */ member in struct:bqo
data.h 50 long move; /* 4 Move driver entry */ member in struct:bqo
data.h 50 long move; /* 4 Move driver entry */ member in struct:bqo
  /src/usr.bin/colcrt/
colcrt.c 76 void move(int, int);
217 move(i, i - 1);
218 move(i, i + 1);
237 move(int l, int m) function in typeref:typename:void
colcrt.c 76 void move(int, int);
217 move(i, i - 1);
218 move(i, i + 1);
237 move(int l, int m) function in typeref:typename:void
colcrt.c 76 void move(int, int);
217 move(i, i - 1);
218 move(i, i + 1);
237 move(int l, int m) function in typeref:typename:void

Completed in 47 milliseconds

1 2 3 4