/src/lib/libcurses/ |
move.c | 1 /* $NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $ */ 35 static char sccsid[] = "@(#)move.c 8.2 (Berkeley) 5/4/94"; 37 __RCSID("$NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $"); 46 * move -- 50 move(int y, int x) function in typeref:typename:int
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move.c | 1 /* $NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $ */ 35 static char sccsid[] = "@(#)move.c 8.2 (Berkeley) 5/4/94"; 37 __RCSID("$NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $"); 46 * move -- 50 move(int y, int x) function in typeref:typename:int
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move.c | 1 /* $NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $ */ 35 static char sccsid[] = "@(#)move.c 8.2 (Berkeley) 5/4/94"; 37 __RCSID("$NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $"); 46 * move -- 50 move(int y, int x) function in typeref:typename:int
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move.c | 1 /* $NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $ */ 35 static char sccsid[] = "@(#)move.c 8.2 (Berkeley) 5/4/94"; 37 __RCSID("$NetBSD: move.c,v 1.26 2024/12/23 02:58:04 blymn Exp $"); 46 * move -- 50 move(int y, int x) function in typeref:typename:int
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/src/games/trek/ |
move.c | 1 /* $NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $ */ 35 static char sccsid[] = "@(#)move.c 8.1 (Berkeley) 5/31/93"; 37 __RCSID("$NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $"); 47 ** Move Under Warp or Impulse Power 52 ** which we want to move. `Speed' is the speed we 55 ** cut short the move so that the user doesn't get docked time and 65 ** domize the course accordingly before ever starting to move. 66 ** We will still move in a straight line. 82 move(int ramflag, int course, double time, double speed) function in typeref:typename:double 97 printf("move: ramflag %d course %d time %.2f speed %.2f\n" [all...] |
move.c | 1 /* $NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $ */ 35 static char sccsid[] = "@(#)move.c 8.1 (Berkeley) 5/31/93"; 37 __RCSID("$NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $"); 47 ** Move Under Warp or Impulse Power 52 ** which we want to move. `Speed' is the speed we 55 ** cut short the move so that the user doesn't get docked time and 65 ** domize the course accordingly before ever starting to move. 66 ** We will still move in a straight line. 82 move(int ramflag, int course, double time, double speed) function in typeref:typename:double 97 printf("move: ramflag %d course %d time %.2f speed %.2f\n" [all...] |
move.c | 1 /* $NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $ */ 35 static char sccsid[] = "@(#)move.c 8.1 (Berkeley) 5/31/93"; 37 __RCSID("$NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $"); 47 ** Move Under Warp or Impulse Power 52 ** which we want to move. `Speed' is the speed we 55 ** cut short the move so that the user doesn't get docked time and 65 ** domize the course accordingly before ever starting to move. 66 ** We will still move in a straight line. 82 move(int ramflag, int course, double time, double speed) function in typeref:typename:double 97 printf("move: ramflag %d course %d time %.2f speed %.2f\n" [all...] |
move.c | 1 /* $NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $ */ 35 static char sccsid[] = "@(#)move.c 8.1 (Berkeley) 5/31/93"; 37 __RCSID("$NetBSD: move.c,v 1.11 2011/07/03 06:44:01 mrg Exp $"); 47 ** Move Under Warp or Impulse Power 52 ** which we want to move. `Speed' is the speed we 55 ** cut short the move so that the user doesn't get docked time and 65 ** domize the course accordingly before ever starting to move. 66 ** We will still move in a straight line. 82 move(int ramflag, int course, double time, double speed) function in typeref:typename:double 97 printf("move: ramflag %d course %d time %.2f speed %.2f\n" [all...] |
/src/games/backgammon/common_source/ |
back.h | 56 struct move { struct 58 int mvlim; /* 'move limit': max. number of moves */ 61 int h[4]; /* flag for each move if a man was hit */ 122 extern char cin[100]; /* input line of current move 142 void backone(struct move *, int); 145 int checkmove(struct move *, int); 155 void getarg(struct move *, char ***); 157 void getmove(struct move *); 162 int makmove(struct move *, int); 163 int movallow(struct move *); [all...] |
back.h | 56 struct move { struct 58 int mvlim; /* 'move limit': max. number of moves */ 61 int h[4]; /* flag for each move if a man was hit */ 122 extern char cin[100]; /* input line of current move 142 void backone(struct move *, int); 145 int checkmove(struct move *, int); 155 void getarg(struct move *, char ***); 157 void getmove(struct move *); 162 int makmove(struct move *, int); 163 int movallow(struct move *); [all...] |
back.h | 56 struct move { struct 58 int mvlim; /* 'move limit': max. number of moves */ 61 int h[4]; /* flag for each move if a man was hit */ 122 extern char cin[100]; /* input line of current move 142 void backone(struct move *, int); 145 int checkmove(struct move *, int); 155 void getarg(struct move *, char ***); 157 void getmove(struct move *); 162 int makmove(struct move *, int); 163 int movallow(struct move *); [all...] |
back.h | 56 struct move { struct 58 int mvlim; /* 'move limit': max. number of moves */ 61 int h[4]; /* flag for each move if a man was hit */ 122 extern char cin[100]; /* input line of current move 142 void backone(struct move *, int); 145 int checkmove(struct move *, int); 155 void getarg(struct move *, char ***); 157 void getmove(struct move *); 162 int makmove(struct move *, int); 163 int movallow(struct move *); [all...] |
/src/games/adventure/ |
vocab.c | 57 move(object, 0); 67 move(object, i); 68 move(object + 100, j); 72 move(int object, int where) function in typeref:typename:void 88 move(object, where);
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vocab.c | 57 move(object, 0); 67 move(object, i); 68 move(object + 100, j); 72 move(int object, int where) function in typeref:typename:void 88 move(object, where);
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vocab.c | 57 move(object, 0); 67 move(object, i); 68 move(object + 100, j); 72 move(int object, int where) function in typeref:typename:void 88 move(object, where);
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vocab.c | 57 move(object, 0); 67 move(object, i); 68 move(object + 100, j); 72 move(int object, int where) function in typeref:typename:void 88 move(object, where);
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/src/games/hack/ |
hack.mkmaze.c | 77 static void move(int *, int *, int); 173 move(&x, &y, dir); 175 move(&x, &y, dir); 181 move(int *x, int *y, int dir) function in typeref:typename:void 202 move(&x, &y, dir); 203 move(&x, &y, dir);
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hack.mkmaze.c | 77 static void move(int *, int *, int); 173 move(&x, &y, dir); 175 move(&x, &y, dir); 181 move(int *x, int *y, int dir) function in typeref:typename:void 202 move(&x, &y, dir); 203 move(&x, &y, dir);
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hack.mkmaze.c | 77 static void move(int *, int *, int); 173 move(&x, &y, dir); 175 move(&x, &y, dir); 181 move(int *x, int *y, int dir) function in typeref:typename:void 202 move(&x, &y, dir); 203 move(&x, &y, dir);
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/src/sys/arch/vax/boot/boot/ |
data.h | 50 long move; /* 4 Move driver entry */ member in struct:bqo
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data.h | 50 long move; /* 4 Move driver entry */ member in struct:bqo
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data.h | 50 long move; /* 4 Move driver entry */ member in struct:bqo
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/src/usr.bin/colcrt/ |
colcrt.c | 76 void move(int, int); 217 move(i, i - 1); 218 move(i, i + 1); 237 move(int l, int m) function in typeref:typename:void
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colcrt.c | 76 void move(int, int); 217 move(i, i - 1); 218 move(i, i + 1); 237 move(int l, int m) function in typeref:typename:void
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colcrt.c | 76 void move(int, int); 217 move(i, i - 1); 218 move(i, i + 1); 237 move(int l, int m) function in typeref:typename:void
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