| /src/games/hack/ |
| hack.dog.c | 192 int nx, ny, omx, omy, appr, nearer, j; local 438 nearer = GDIST(nx, ny); 439 nearer -= GDIST(nix, niy); 440 nearer *= appr; 441 if ((nearer == 0 && !rn2(++chcnt)) || nearer < 0 || 442 (nearer > 0 && !whappr && 448 if (nearer < 0)
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| hack.dog.c | 192 int nx, ny, omx, omy, appr, nearer, j; local 438 nearer = GDIST(nx, ny); 439 nearer -= GDIST(nix, niy); 440 nearer *= appr; 441 if ((nearer == 0 && !rn2(++chcnt)) || nearer < 0 || 442 (nearer > 0 && !whappr && 448 if (nearer < 0)
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| hack.mon.c | 320 int nx, ny, omx, omy, appr, nearer, cnt, i, j; local 482 nearer = (d1 < d2); 485 nearer = (DIST(nx, ny, gx, gy) < DIST(nix, niy, gx, gy)); 487 if ((appr == 1 && nearer) || (appr == -1 && !nearer) ||
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| hack.mon.c | 320 int nx, ny, omx, omy, appr, nearer, cnt, i, j; local 482 nearer = (d1 < d2); 485 nearer = (DIST(nx, ny, gx, gy) < DIST(nix, niy, gx, gy)); 487 if ((appr == 1 && nearer) || (appr == -1 && !nearer) ||
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| /src/external/gpl3/gcc/dist/gcc/ |
| lcm.cc | 617 /* Compute nearer and nearerout vectors for edge based lcm. 624 sbitmap *st_avloc, sbitmap *nearer, sbitmap *nearerout) 638 /* Initialize NEARER for each edge and build a mapping from an edge to 644 bitmap_vector_ones (nearer, num_edges); 646 /* Note that even though we want an optimistic setting of NEARER, we 648 the exit block. That edge should always have a NEARER value the 651 bitmap_copy (nearer[(size_t)e->aux], farthest[(size_t)e->aux]); 654 from the loop given our optimistic initialization of NEARER. */ 668 /* Compute the intersection of NEARER for each outgoing edge from B. */ 672 nearer[(size_t) e->aux]) 738 sbitmap *nearer, *nearerout; local [all...] |
| lcm.cc | 617 /* Compute nearer and nearerout vectors for edge based lcm. 624 sbitmap *st_avloc, sbitmap *nearer, sbitmap *nearerout) 638 /* Initialize NEARER for each edge and build a mapping from an edge to 644 bitmap_vector_ones (nearer, num_edges); 646 /* Note that even though we want an optimistic setting of NEARER, we 648 the exit block. That edge should always have a NEARER value the 651 bitmap_copy (nearer[(size_t)e->aux], farthest[(size_t)e->aux]); 654 from the loop given our optimistic initialization of NEARER. */ 668 /* Compute the intersection of NEARER for each outgoing edge from B. */ 672 nearer[(size_t) e->aux]) 738 sbitmap *nearer, *nearerout; local [all...] |
| /src/external/gpl3/gcc.old/dist/gcc/ |
| lcm.cc | 618 /* Compute nearer and nearerout vectors for edge based lcm. 625 sbitmap *st_avloc, sbitmap *nearer, sbitmap *nearerout) 639 /* Initialize NEARER for each edge and build a mapping from an edge to 645 bitmap_vector_ones (nearer, num_edges); 647 /* Note that even though we want an optimistic setting of NEARER, we 649 the exit block. That edge should always have a NEARER value the 652 bitmap_copy (nearer[(size_t)e->aux], farthest[(size_t)e->aux]); 655 from the loop given our optimistic initialization of NEARER. */ 669 /* Compute the intersection of NEARER for each outgoing edge from B. */ 673 nearer[(size_t) e->aux]) 739 sbitmap *nearer, *nearerout; local [all...] |
| lcm.cc | 618 /* Compute nearer and nearerout vectors for edge based lcm. 625 sbitmap *st_avloc, sbitmap *nearer, sbitmap *nearerout) 639 /* Initialize NEARER for each edge and build a mapping from an edge to 645 bitmap_vector_ones (nearer, num_edges); 647 /* Note that even though we want an optimistic setting of NEARER, we 649 the exit block. That edge should always have a NEARER value the 652 bitmap_copy (nearer[(size_t)e->aux], farthest[(size_t)e->aux]); 655 from the loop given our optimistic initialization of NEARER. */ 669 /* Compute the intersection of NEARER for each outgoing edge from B. */ 673 nearer[(size_t) e->aux]) 739 sbitmap *nearer, *nearerout; local [all...] |