| /src/games/rogue/ |
| zap.c | 284 short i, ch, new_dir = -1, damage; local 399 new_dir = dir; 403 if (new_dir != -1) { 404 bounce(ball, new_dir, orow, ocol, r);
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| zap.c | 284 short i, ch, new_dir = -1, damage; local 399 new_dir = dir; 403 if (new_dir != -1) { 404 bounce(ball, new_dir, orow, ocol, r);
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| /src/games/atc/ |
| struct.h | 94 int new_dir; member in struct:plane
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| struct.h | 94 int new_dir; member in struct:plane
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| /src/sys/arch/powerpc/booke/dev/ |
| pq3gpio.c | 135 uint64_t new_dir = (old_dir & (3ULL << (2 * shift))) local 138 if ((uint32_t)old_dir != (uint32_t)new_dir) 140 (uint32_t)new_dir); 141 new_dir >>= 32; 143 if ((uint32_t)old_dir != (uint32_t)new_dir) 145 (uint32_t)new_dir); 176 uint32_t new_dir = old_dir; local 178 case GPIO_PIN_OUTPUT: new_dir |= mask; break; 179 case GPIO_PIN_INPUT: new_dir &= ~mask; break; 182 if (old_dir != new_dir) [all...] |
| pq3gpio.c | 135 uint64_t new_dir = (old_dir & (3ULL << (2 * shift))) local 138 if ((uint32_t)old_dir != (uint32_t)new_dir) 140 (uint32_t)new_dir); 141 new_dir >>= 32; 143 if ((uint32_t)old_dir != (uint32_t)new_dir) 145 (uint32_t)new_dir); 176 uint32_t new_dir = old_dir; local 178 case GPIO_PIN_OUTPUT: new_dir |= mask; break; 179 case GPIO_PIN_INPUT: new_dir &= ~mask; break; 182 if (old_dir != new_dir) [all...] |