HomeSort by: relevance | last modified time | path
    Searched defs:new_weapon (Results 1 - 2 of 2) sorted by relevancy

  /src/games/rogue/
throw.c 206 object *new_weapon, *monster; local in function:flop_weapon
227 new_weapon = alloc_object();
228 *new_weapon = *weapon;
229 new_weapon->in_use_flags = NOT_USED;
230 new_weapon->quantity = 1;
231 new_weapon->ichar = 'L';
232 place_at(new_weapon, row, col);
throw.c 206 object *new_weapon, *monster; local in function:flop_weapon
227 new_weapon = alloc_object();
228 *new_weapon = *weapon;
229 new_weapon->in_use_flags = NOT_USED;
230 new_weapon->quantity = 1;
231 new_weapon->ichar = 'L';
232 place_at(new_weapon, row, col);

Completed in 25 milliseconds