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/src/games/warp/ | |
weapon.c | 163 int newspeed = local in function:attack 166 obj->vely = -dy * newspeed; 167 obj->velx = -dx * newspeed; 168 if (newspeed >= 0 && |
weapon.c | 163 int newspeed = local in function:attack 166 obj->vely = -dy * newspeed; 167 obj->velx = -dx * newspeed; 168 if (newspeed >= 0 && |
/src/sys/arch/arm/xscale/ | |
pxa2x0_apm.c | 1419 int newspeed = 0; local in function:speed_to_freq 1439 return newspeed; |
pxa2x0_apm.c | 1419 int newspeed = 0; local in function:speed_to_freq 1439 return newspeed; |