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Searched
defs:next_room
(Results
1 - 1
of
1
) sorted by relevancy
/src/games/wump/
wump.c
317
int i, just_moved_by_bats,
next_room
, tunnel_available;
local
328
next_room
= atoi(room_number);
331
if (
next_room
== room_num + 1 &&
332
cave[player_loc].tunnel[link_num-1] !=
next_room
)
333
++
next_room
;
335
while (
next_room
< 1 ||
next_room
> room_num + 1) {
336
if (
next_room
< 0 &&
next_room
!= -1)
338
if (
next_room
> room_num + 1
[
all
...]
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Indexes created Tue Jul 14 00:26:25 UTC 2026