/src/games/rogue/ |
move.c | 70 one_move_rogue(short dirch, short pickup) function in typeref:typename:int 115 clean_up("one_move_rogue: door to nowhere"); 198 if (((m = one_move_rogue((dirch + 96), 1)) == MOVE_FAILED) || 217 while ((!interrupted) && (one_move_rogue((dirch + 32), 1) == MOVED)) 334 (void)one_move_rogue(ch, 0);
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move.c | 70 one_move_rogue(short dirch, short pickup) function in typeref:typename:int 115 clean_up("one_move_rogue: door to nowhere"); 198 if (((m = one_move_rogue((dirch + 96), 1)) == MOVE_FAILED) || 217 while ((!interrupted) && (one_move_rogue((dirch + 32), 1) == MOVED)) 334 (void)one_move_rogue(ch, 0);
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move.c | 70 one_move_rogue(short dirch, short pickup) function in typeref:typename:int 115 clean_up("one_move_rogue: door to nowhere"); 198 if (((m = one_move_rogue((dirch + 96), 1)) == MOVE_FAILED) || 217 while ((!interrupted) && (one_move_rogue((dirch + 32), 1) == MOVED)) 334 (void)one_move_rogue(ch, 0);
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move.c | 70 one_move_rogue(short dirch, short pickup) function in typeref:typename:int 115 clean_up("one_move_rogue: door to nowhere"); 198 if (((m = one_move_rogue((dirch + 96), 1)) == MOVE_FAILED) || 217 while ((!interrupted) && (one_move_rogue((dirch + 32), 1) == MOVED)) 334 (void)one_move_rogue(ch, 0);
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