/src/games/hunt/hunt/ |
otto.c | 1 /* $NetBSD: otto.c,v 1.18 2014/03/30 05:14:47 dholland Exp $ */ 2 #ifdef OTTO 35 * otto - a hunt otto-matic player 39 * automatic players to link to. If you write your own "otto" 43 * Id: otto.c,v 1.14 2003/04/16 06:11:54 gregc Exp 48 __RCSID("$NetBSD: otto.c,v 1.18 2014/03/30 05:14:47 dholland Exp $"); 161 otto(int y, int x, char face) function in typeref:typename:void 618 #endif /* OTTO */
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otto.c | 1 /* $NetBSD: otto.c,v 1.18 2014/03/30 05:14:47 dholland Exp $ */ 2 #ifdef OTTO 35 * otto - a hunt otto-matic player 39 * automatic players to link to. If you write your own "otto" 43 * Id: otto.c,v 1.14 2003/04/16 06:11:54 gregc Exp 48 __RCSID("$NetBSD: otto.c,v 1.18 2014/03/30 05:14:47 dholland Exp $"); 161 otto(int y, int x, char face) function in typeref:typename:void 618 #endif /* OTTO */
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otto.c | 1 /* $NetBSD: otto.c,v 1.18 2014/03/30 05:14:47 dholland Exp $ */ 2 #ifdef OTTO 35 * otto - a hunt otto-matic player 39 * automatic players to link to. If you write your own "otto" 43 * Id: otto.c,v 1.14 2003/04/16 06:11:54 gregc Exp 48 __RCSID("$NetBSD: otto.c,v 1.18 2014/03/30 05:14:47 dholland Exp $"); 161 otto(int y, int x, char face) function in typeref:typename:void 618 #endif /* OTTO */
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