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  /src/games/hunt/hunt/
otto.c 1 /* $NetBSD: otto.c,v 1.18 2014/03/30 05:14:47 dholland Exp $ */
2 #ifdef OTTO
35 * otto - a hunt otto-matic player
39 * automatic players to link to. If you write your own "otto"
43 * Id: otto.c,v 1.14 2003/04/16 06:11:54 gregc Exp
48 __RCSID("$NetBSD: otto.c,v 1.18 2014/03/30 05:14:47 dholland Exp $");
161 otto(int y, int x, char face) function in typeref:typename:void
618 #endif /* OTTO */
otto.c 1 /* $NetBSD: otto.c,v 1.18 2014/03/30 05:14:47 dholland Exp $ */
2 #ifdef OTTO
35 * otto - a hunt otto-matic player
39 * automatic players to link to. If you write your own "otto"
43 * Id: otto.c,v 1.14 2003/04/16 06:11:54 gregc Exp
48 __RCSID("$NetBSD: otto.c,v 1.18 2014/03/30 05:14:47 dholland Exp $");
161 otto(int y, int x, char face) function in typeref:typename:void
618 #endif /* OTTO */
otto.c 1 /* $NetBSD: otto.c,v 1.18 2014/03/30 05:14:47 dholland Exp $ */
2 #ifdef OTTO
35 * otto - a hunt otto-matic player
39 * automatic players to link to. If you write your own "otto"
43 * Id: otto.c,v 1.14 2003/04/16 06:11:54 gregc Exp
48 __RCSID("$NetBSD: otto.c,v 1.18 2014/03/30 05:14:47 dholland Exp $");
161 otto(int y, int x, char face) function in typeref:typename:void
618 #endif /* OTTO */

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