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    Searched defs:plac (Results 1 - 3 of 3) sorted by relevancy

  /src/games/adventure/
init.c 93 int plac[101]; /* initial object placement */ variable in typeref:typename:int[101]
167 drop(j, plac[j]);
171 if (plac[j] != 0 && fixd[j] <= 0)
172 drop(j, plac[j]);
init.c 93 int plac[101]; /* initial object placement */ variable in typeref:typename:int[101]
167 drop(j, plac[j]);
171 if (plac[j] != 0 && fixd[j] <= 0)
172 drop(j, plac[j]);
init.c 93 int plac[101]; /* initial object placement */ variable in typeref:typename:int[101]
167 drop(j, plac[j]);
171 if (plac[j] != 0 && fixd[j] <= 0)
172 drop(j, plac[j]);

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