OpenGrok
Home
Sort by:
relevance
|
last modified time
|
path
Full Search
in project(s):
src
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:player_loc
(Results
1 - 2
of
2
) sorted by relevancy
/src/games/wump/
wump.c
98
static int
player_loc
= -1; /* player location */
variable in typeref:typename:int
267
player_loc
, arrows_left, plural(arrows_left));
277
cave[
player_loc
].tunnel[0]);
280
if (cave[
player_loc
].tunnel[i] <= room_num)
281
(void)printf("%d, ", cave[
player_loc
].tunnel[i]);
282
(void)printf("and %d.\n", cave[
player_loc
].tunnel[link_num - 1]);
332
cave[
player_loc
].tunnel[link_num-1] != next_room)
341
cave[
player_loc
].tunnel[link_num-1] != next_room) {
355
if (cave[
player_loc
].tunnel[i] == next_room)
363
if (wumpus_loc ==
player_loc
) {
[
all
...]
wump.c
98
static int
player_loc
= -1; /* player location */
variable in typeref:typename:int
267
player_loc
, arrows_left, plural(arrows_left));
277
cave[
player_loc
].tunnel[0]);
280
if (cave[
player_loc
].tunnel[i] <= room_num)
281
(void)printf("%d, ", cave[
player_loc
].tunnel[i]);
282
(void)printf("and %d.\n", cave[
player_loc
].tunnel[link_num - 1]);
332
cave[
player_loc
].tunnel[link_num-1] != next_room)
341
cave[
player_loc
].tunnel[link_num-1] != next_room) {
355
if (cave[
player_loc
].tunnel[i] == next_room)
363
if (wumpus_loc ==
player_loc
) {
[
all
...]
Completed in 50 milliseconds
Indexes created Fri Oct 03 02:09:57 GMT 2025