/src/games/hunt/huntd/ |
draw.c | 43 static int player_sym(PLAYER *, int, int); 63 outch(pp, player_sym(pp, y, x)); 277 outch(rpp, player_sym(rpp, y, x)); 380 * player_sym: 384 player_sym(PLAYER *pp, int y, int x) function in typeref:typename:int
|
draw.c | 43 static int player_sym(PLAYER *, int, int); 63 outch(pp, player_sym(pp, y, x)); 277 outch(rpp, player_sym(rpp, y, x)); 380 * player_sym: 384 player_sym(PLAYER *pp, int y, int x) function in typeref:typename:int
|
draw.c | 43 static int player_sym(PLAYER *, int, int); 63 outch(pp, player_sym(pp, y, x)); 277 outch(rpp, player_sym(rpp, y, x)); 380 * player_sym: 384 player_sym(PLAYER *pp, int y, int x) function in typeref:typename:int
|