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| rogue.h | 206 #define hp_to_kill quantity 223 short quantity; /* hit points to kill */ member in struct:obj |
| rogue.h | 206 #define hp_to_kill quantity 223 short quantity; /* hit points to kill */ member in struct:obj |
| rogue.h | 206 #define hp_to_kill quantity 223 short quantity; /* hit points to kill */ member in struct:obj |