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    Searched defs:rustarm (Results 1 - 4 of 4) sorted by relevancy

  /src/games/larn/
monster.c 1500 * char rustarm[ARMORTYPES][2];
1505 static char rustarm[ARMORTYPES][2] = { variable in typeref:typename:char[][2]
1536 if (m == rustarm[i][0]) {
1537 if (--ivenarg[k] < rustarm[i][1])
1538 ivenarg[k] = rustarm[i][1];
monster.c 1500 * char rustarm[ARMORTYPES][2];
1505 static char rustarm[ARMORTYPES][2] = { variable in typeref:typename:char[][2]
1536 if (m == rustarm[i][0]) {
1537 if (--ivenarg[k] < rustarm[i][1])
1538 ivenarg[k] = rustarm[i][1];
monster.c 1500 * char rustarm[ARMORTYPES][2];
1505 static char rustarm[ARMORTYPES][2] = { variable in typeref:typename:char[][2]
1536 if (m == rustarm[i][0]) {
1537 if (--ivenarg[k] < rustarm[i][1])
1538 ivenarg[k] = rustarm[i][1];
monster.c 1500 * char rustarm[ARMORTYPES][2];
1505 static char rustarm[ARMORTYPES][2] = { variable in typeref:typename:char[][2]
1536 if (m == rustarm[i][0]) {
1537 if (--ivenarg[k] < rustarm[i][1])
1538 ivenarg[k] = rustarm[i][1];

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