/src/sys/arch/macppc/dev/ |
lightbar.c | 63 uint32_t *sc_dmabuf; member in struct:lightbar_softc 173 sc->sc_dmabuf = kmem_alloc(4096, KM_SLEEP); 177 sc->sc_dmabuf[i] = LEDMASK(0xaa550000); 188 DBDMA_BUILD(cmd, DBDMA_CMD_OUT_MORE, 0, 32, vtophys((vaddr_t)sc->sc_dmabuf), 310 sc->sc_dmabuf[i] = LEDMASK(latch);
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lightbar.c | 63 uint32_t *sc_dmabuf; member in struct:lightbar_softc 173 sc->sc_dmabuf = kmem_alloc(4096, KM_SLEEP); 177 sc->sc_dmabuf[i] = LEDMASK(0xaa550000); 188 DBDMA_BUILD(cmd, DBDMA_CMD_OUT_MORE, 0, 32, vtophys((vaddr_t)sc->sc_dmabuf), 310 sc->sc_dmabuf[i] = LEDMASK(latch);
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/src/sys/arch/x68k/dev/ |
mhavar.h | 141 void * sc_dmabuf; member in struct:mha_softc
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mhavar.h | 141 void * sc_dmabuf; member in struct:mha_softc
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/src/sys/dev/isa/ |
gus.c | 246 int sc_dmabuf; /* Which ring buffer we're DMA'ing to */ member in struct:gus_softc 1102 sc->sc_dmabuf = 0; 1298 boarddma = size * sc->sc_dmabuf + GUS_MEM_OFFSET; 1311 boarddma = size * sc->sc_dmabuf + GUS_MEM_OFFSET; 1537 if (sc->sc_dmabuf == sc->sc_nbufs - 1) { 1590 gus_start_playing(sc, sc->sc_dmabuf); 1612 if (sc->sc_dmabuf == 0 && 1636 playstats[playcntr].dmabuf = sc->sc_dmabuf; 1657 sc->sc_dmabuf = (sc->sc_dmabuf + 1) % sc->sc_nbufs [all...] |
gus.c | 246 int sc_dmabuf; /* Which ring buffer we're DMA'ing to */ member in struct:gus_softc 1102 sc->sc_dmabuf = 0; 1298 boarddma = size * sc->sc_dmabuf + GUS_MEM_OFFSET; 1311 boarddma = size * sc->sc_dmabuf + GUS_MEM_OFFSET; 1537 if (sc->sc_dmabuf == sc->sc_nbufs - 1) { 1590 gus_start_playing(sc, sc->sc_dmabuf); 1612 if (sc->sc_dmabuf == 0 && 1636 playstats[playcntr].dmabuf = sc->sc_dmabuf; 1657 sc->sc_dmabuf = (sc->sc_dmabuf + 1) % sc->sc_nbufs [all...] |