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Searched
defs:shipnum
(Results
1 - 2
of
2
) sorted by relevancy
/src/games/sail/
sync.c
321
int type,
shipnum
, isstr;
local in function:Sync
357
switch (fscanf(sync_fp, "%d%d%d", &type, &
shipnum
, &isstr)) {
365
if (
shipnum
< 0 ||
shipnum
>= cc->vessels)
399
if (sync_update(type, SHIP(
shipnum
), astr, a, b, c, d) < 0)
sync.c
321
int type,
shipnum
, isstr;
local in function:Sync
357
switch (fscanf(sync_fp, "%d%d%d", &type, &
shipnum
, &isstr)) {
365
if (
shipnum
< 0 ||
shipnum
>= cc->vessels)
399
if (sync_update(type, SHIP(
shipnum
), astr, a, b, c, d) < 0)
Completed in 54 milliseconds
Indexes created Tue Sep 30 17:09:57 GMT 2025