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    Searched defs:shopkeeper (Results 1 - 2 of 2) sorted by relevancy

  /src/games/hack/
hack.shk.c 87 struct monst *shopkeeper = 0; variable in typeref:struct:monst *
162 * Descriptor of current shopkeeper. Note that the bill need not be
163 * per-shopkeeper, since it is valid only when in a shop.
165 static struct monst *shopkeeper = 0; variable in typeref:struct:monst *
167 static int shlevel = 0; /* level of this shopkeeper */
203 if (mtmp == shopkeeper) {
205 shopkeeper = 0;
214 if (mtmp == shopkeeper) {
215 shopkeeper = mtmp2;
216 bill = &(ESHK(shopkeeper)->bill[0])
    [all...]
hack.shk.c 87 struct monst *shopkeeper = 0; variable in typeref:struct:monst *
162 * Descriptor of current shopkeeper. Note that the bill need not be
163 * per-shopkeeper, since it is valid only when in a shop.
165 static struct monst *shopkeeper = 0; variable in typeref:struct:monst *
167 static int shlevel = 0; /* level of this shopkeeper */
203 if (mtmp == shopkeeper) {
205 shopkeeper = 0;
214 if (mtmp == shopkeeper) {
215 shopkeeper = mtmp2;
216 bill = &(ESHK(shopkeeper)->bill[0])
    [all...]

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