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Searched
defs:shopkeeper
(Results
1 - 2
of
2
) sorted by relevancy
/src/games/hack/
hack.shk.c
87
struct monst *
shopkeeper
= 0;
variable in typeref:struct:monst *
162
* Descriptor of current
shopkeeper
. Note that the bill need not be
163
* per-
shopkeeper
, since it is valid only when in a shop.
165
static struct monst *
shopkeeper
= 0;
variable in typeref:struct:monst *
167
static int shlevel = 0; /* level of this
shopkeeper
*/
203
if (mtmp ==
shopkeeper
) {
205
shopkeeper
= 0;
214
if (mtmp ==
shopkeeper
) {
215
shopkeeper
= mtmp2;
216
bill = &(ESHK(
shopkeeper
)->bill[0])
[
all
...]
hack.shk.c
87
struct monst *
shopkeeper
= 0;
variable in typeref:struct:monst *
162
* Descriptor of current
shopkeeper
. Note that the bill need not be
163
* per-
shopkeeper
, since it is valid only when in a shop.
165
static struct monst *
shopkeeper
= 0;
variable in typeref:struct:monst *
167
static int shlevel = 0; /* level of this
shopkeeper
*/
203
if (mtmp ==
shopkeeper
) {
205
shopkeeper
= 0;
214
if (mtmp ==
shopkeeper
) {
215
shopkeeper
= mtmp2;
216
bill = &(ESHK(
shopkeeper
)->bill[0])
[
all
...]
Completed in 27 milliseconds
Indexes created Thu Oct 02 14:10:14 GMT 2025