| /xsrc/external/mit/xcb-proto/dist/xcbgen/ |
| matcher.py | 59 def struct(node, module, namespace): function 62 type = Struct(name, node) 116 'struct' : struct,
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| /xsrc/external/mit/libXfont2/dist/test/ |
| gen_evil_pcf_encoding.py | 15 import struct namespace 28 return struct.pack("<I", x & 0xFFFFFFFF) 32 return struct.pack("<i", x) 36 return struct.pack("<H", x & 0xFFFF) 40 return struct.pack("<h", x) 44 return struct.pack("<B", x & 0xFF)
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| gen_evil_pcf_props.py | 21 import struct namespace 34 return struct.pack("<I", x & 0xFFFFFFFF) 38 return struct.pack("<i", x) 42 return struct.pack("<H", x & 0xFFFF) 46 return struct.pack("<h", x) 50 return struct.pack("<B", x & 0xFF)
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| gen_evil_pcf_repad.py | 19 import struct namespace 32 return struct.pack("<I", x & 0xFFFFFFFF) 36 return struct.pack("<i", x) 40 return struct.pack("<H", x & 0xFFFF) 44 return struct.pack("<h", x) 48 return struct.pack("<B", x & 0xFF)
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| gen_evil_pcf_bitmapscale.py | 23 import struct namespace 36 return struct.pack("<I", x & 0xFFFFFFFF) 40 return struct.pack("<i", x) 44 return struct.pack("<H", x & 0xFFFF) 48 return struct.pack("<h", x) 52 return struct.pack("<B", x & 0xFF)
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| gen_evil_pcf_norepad.py | 22 import struct namespace 35 return struct.pack("<I", x & 0xFFFFFFFF) 39 return struct.pack("<i", x) 43 return struct.pack("<H", x & 0xFFFF) 47 return struct.pack("<h", x) 51 return struct.pack("<B", x & 0xFF)
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/ |
| zink_extensions.py | 31 def __init__(self, version, struct=()): 34 if not struct: 37 self.struct_version = struct 50 def struct(self): member in class:Version 53 # the sType of the extension's struct 55 # for VK_EXT_transform_feedback and struct="FEATURES" 56 def stype(self, struct: str): 59 + '_' + struct) 114 # feature/properties struct 119 def physical_device_struct(self, struct: str) [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/ |
| d3d12_resource.cpp | 46 can_map_directly(struct pipe_resource *pres) 54 init_valid_range(struct d3d12_resource *res) 61 d3d12_resource_destroy(struct pipe_screen *pscreen, 62 struct pipe_resource *presource) 64 struct d3d12_resource *resource = d3d12_resource(presource); 73 resource_is_busy(struct d3d12_context *ctx, 74 struct d3d12_resource *res) 85 d3d12_resource_wait_idle(struct d3d12_context *ctx, 86 struct d3d12_resource *res) 100 d3d12_resource_release(struct d3d12_resource *resource [all...] |