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    Searched defs:throw_at_monster (Results 1 - 2 of 2) sorted by relevancy

  /src/games/rogue/
throw.c 60 static boolean throw_at_monster(object *, object *);
117 if (!throw_at_monster(monster, weapon)) {
127 throw_at_monster(object *monster, object *weapon) function in typeref:typename:boolean
throw.c 60 static boolean throw_at_monster(object *, object *);
117 if (!throw_at_monster(monster, weapon)) {
127 throw_at_monster(object *monster, object *weapon) function in typeref:typename:boolean

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