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Searched
defs:throw_at_monster
(Results
1 - 2
of
2
) sorted by relevancy
/src/games/rogue/
throw.c
60
static boolean
throw_at_monster
(object *, object *);
117
if (!
throw_at_monster
(monster, weapon)) {
127
throw_at_monster
(object *monster, object *weapon)
function in typeref:typename:boolean
throw.c
60
static boolean
throw_at_monster
(object *, object *);
117
if (!
throw_at_monster
(monster, weapon)) {
127
throw_at_monster
(object *monster, object *weapon)
function in typeref:typename:boolean
Completed in 25 milliseconds
Indexes created Mon Oct 13 08:09:50 GMT 2025