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    Searched defs:too_close (Results 1 - 3 of 3) sorted by relevancy

  /src/games/atc/
update.c 64 static int too_close(const PLANE *p1, const PLANE *p2, int);
214 if (too_close(p1, p2, 1)) {
382 if (too_close(p1, &p, 4)) {
432 too_close(const PLANE *p1, const PLANE *p2, int dist) function in typeref:typename:int
update.c 64 static int too_close(const PLANE *p1, const PLANE *p2, int);
214 if (too_close(p1, p2, 1)) {
382 if (too_close(p1, &p, 4)) {
432 too_close(const PLANE *p1, const PLANE *p2, int dist) function in typeref:typename:int
update.c 64 static int too_close(const PLANE *p1, const PLANE *p2, int);
214 if (too_close(p1, p2, 1)) {
382 if (too_close(p1, &p, 4)) {
432 too_close(const PLANE *p1, const PLANE *p2, int dist) function in typeref:typename:int

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